SIGGRAPH 2005 Australasian and South East Asian ReceptionFrom: Seah Hock Soon (Assoc Prof) Sent: Friday, September 23, 2005 4:59 PM Subject: SSC Update 122: Development Strategy for Uncharted Waters Online's 3D-Client (by KOEI, Japan) Dear SSC members, You are invited to the following talk. SSC members are invited to a private refreshment session after the talk for networking. For catering purpose, please let me know if you are attending. Hope to see many of you.. Regards Seah Hock Soon, President ACM SIGGRAPH Singapore Chapter Website: http://singapore.siggraph.org Other events: http://singapore.siggraph.org/events.html Latest updates are now archived at http://singapore.siggraph.org/archives.html ===================================================================== Speaker: Mr Matsubara Executive Officer, KOEI (Online Game Development), Japan Director, KES, Singapore Topic: Development Strategy for Uncharted Waters Online's 3D-Client Date/Time: 6 October (Thursday), 7pm-8pm Refreshment will be provided for SSC members after the talk Venue: NUS, School of Computing, Building S16, Level 3, Seminar Room 1 See map at: http://www.comp.nus.edu.sg/aboutsoc/getting_to_soc.htm (SR1 is just opposite LT31 shown in the above map) For those coming with car, please park at Visitor Car park #10 (note that carparks #7, #8 and #9 are staff parking lots) Synopsis: ========= Uncharted Waters Online (UWO) is Koei's second MMO game. Its service started in Japan from March 2005. Website at http://www.gamecity.ne.jp/dol/ UWO is a 3D game that does not require high performance PCs. It can run smoothly even on PCs with onboard graphics chipsets and on standard laptops. With a high-performance PC, UWO is able to fully utilize the latest CG technology, including realistic ocean rendering. The lecture will cover the business strategy of developing UWO as well as touch on some general programming tips. =====================================================================